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Unigine Heaven

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Mr. Grillmeister
Giving Futuremark a kick in its soft parts, Unigine has now released 'Heaven', the first-ever DirectX 11 benchmark. Build on the Unigine engine, Heaven has support not only for DirectX 11 but also for DX 9, 10, OpenGL, as well as for the ATI Eyefinity multi-monitor technology, and includes the following:

- Comprehensive use of tessellation technology
- Advanced SSAO (screen-space ambient occlusion)
- Volumetric cumulonimbus clouds generated by a physically accurate algorithm
- Dynamic simulation of changing environment with high physical fidelity
- Interactive experience with fly/walk-through modes

"Our company has been pushing the limits of advanced 3D real-time technologies with Unigine engine for almost 5 years," said Denis Shergin, CEO of Unigine Corp. "We focus on consistent delivering of all the innovation power to game developers and end users by taking advantage of modern GPUs capabilities. So we couldn't have missed the next major stage of DirectX evolution with its inspiring features. We are happy to be the first benchmark provider for this amazing technology. I hope that our strategic relationship with Microsoft will continue."

If you happen to have Windows 7 installed and one of AMD's Radeon HD 5000 series cards (and even if you don't), be sure to download the 1.0 version of the Heaven Benchmark. A video of Heaven is available for viewing and drooling just below.
Open filmpjes in nieuw venster voor HD :D

Unigine "Heaven" DX11 benchmark
DEMO
[ame="http://www.youtube.com/watch?v=9F6zSgtRnkE"]YouTube - Unigine "Heaven" DX11 benchmark[/ame]

Hardware tessellation with DirectX 11
[ame="http://www.youtube.com/watch?v=bkKtY2G3FbU"]YouTube - Hardware tessellation with DirectX 11 (Unigine "Heaven" benchmark)[/ame]

Features:

  • Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL
  • Comprehensive use of tessellation technology
  • Advanced SSAO (screen-space ambient occlusion)
  • Volumetric cumulonimbus clouds generated by a physically accurate algorithm
  • Dynamic sky with light scattering
  • Interactive experience with fly/walk-through modes
  • Benchmark mode

Software requirements:

  • .NET framework 2.0 (Windows version only, optional)
  • OpenAL (included into Windows installer)
  • Latest stable video drivers
Hardware requirements:

  • Tessellation feature REQUIRES a GPU with DirectX 11 support!
  • ATI Radeon HD 2xxx and higher or NVIDIA GeForce 7xxx and higher (recommended: NVIDIA 8800 / AMD 4800 series)
  • 256 Mb of video memory
Download
 
Nee, maar het is nou niet echt leuk om een paar minuten naar een filmpje zonder geluid te staren :). Lekkere loungemuziek op de achtergrond, en alles ziet er in 1 keer een stuk mooier uit ;).
 
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