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Battlefield: Bad Company 2

Had je dit al doorgenomen:
http://www.highflow.nl/forum/f23/ba...edistributable-not-installed-successful-5396/


En hebben jullie misschien ook een beetje last van duizeligheid/misselijkheid na enkele uren spelen van dit spel?
Ik heb er wel een beetje last van, hoogstwaarschijnlijk doordat het beeld heen en weer gaat als je gaat rennen.
Dat is bij dit spel behoorlijk meer dan andere spellen :p

Had dat ook altijd bij UT en Quake omdat het te snel bewoog op 1 of andere manier, maar moet zeggen dat ik het bij dit spel nog niet gehad heb. Nu heb ik ook nog maar 2 uurtjes gespeeld ofzo.
 
Opa !! :D :p Gelukkig nergens last van. Ben ook gewend om lang te gamen. Als je het vaker doet heb je kans dat je er aan gewend raakt en dat je het niet zo snel meer krijgt.
 
ik heb het afgelope weekend bijna de hele dag gedaan (met uitzondering van die minuten dat je er weer uitsmeten werd door de servers en weer moest proberen te connecten) opzich nergens last van gehad, maar ik heb altijd al games als Quake 3/4 UT gespeelt (en FEAR combat kon er op 1.5x de normal speed ook wat van :p)
 
ik heb het afgelope weekend bijna de hele dag gedaan (met uitzondering van die minuten dat je er weer uitsmeten werd door de servers en weer moest proberen te connecten) opzich nergens last van gehad, maar ik heb altijd al games als Quake 3/4 UT gespeelt (en FEAR combat kon er op 1.5x de normal speed ook wat van :p)

Misschien toevoegen aan de friends list? --> Dutch_Boy <-- Johnny masterblaster killerbee dark viper en ik spelen dit spel bijna elke dag. Lekker met ze alle de tegen partij afmaken :D :p
 
Heb ik hem er eindelijk op kunnen krijgen blijkt het zo te zijn dat de gekraakte versie dus spontaan kan uitvallen en dat de muis en controles compleet fucked up zijn..
Aaaargh....Iemand toevallig in het bezit van een werkende BFBC2 nzb-tje?:033:
 
Ik wordt ook misselijk, maar dat komt door mijn lage framerate. ik heb nog maar 25-35 ingame.
Nog 2 maandjes wachten en dan kan ik eindelijk een nieuwe pc kopen.

Het lukt me trouwens niet om zo een signature te maken bij die stats-o-matic site.
 
[ame=http://www.youtube.com/watch?v=uKG35VGuqHY]YouTube - Battlefield Bad Company 2: Ten FTW (Top 10 Reasons BFBC2 Is Better Than Modern Warfare 2) S02E19[/ame]
 
ze zijn nogal bezig bij dice, en ineens krijgen we een shitload aan updates. Dus ik denk post hier effe de changes voor de laatste update :033:

  • MP – New Server browser
  • MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.
  • MP – Crash fixes relating to ALT+TAB at different times throughout the game
  • MP – Hang fix when trying to connect to a full server multiple times
  • MP – Deletion of soldiers now possible through the account pages in game
  • MP – Removed screen flash during loading
  • MP – Added support for colour blind players
  • MP – Fixed crashes relating to faulty server banners
  • MP – Servers closing during connection no longer cause the client to hang
  • MP – Auto team swap reflects correctly in the scoreboard
  • MP – Fixed scoreboards when switching teams before spawning
  • MP – Rush scoreboards fixed
  • MP – Veteran ranks no longer display as “12”
  • MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building
  • MP – Logout/Login button correctly reflects the player status
  • MP – Added minimum number of players needed to start a round (you can play and take objectives but you will get no score until 4 or more players join the server)
  • MP – Isla Inocentes welcome message on the loading screen now fits the text box area
  • MP – Reduced the brightness in Russian vehicles
  • MP – Medic gadgets now display correctly if the defib is not unlocked
  • MP – Server filter options are remembered
  • MP – Punkbuster filter now works as intended
  • MP – Scroll bar no longer overlays the Join Server button in the friends list panel
  • MP – CANCEL server refresh is implemented
  • MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear
  • MP – The chat no longer displays the incorrect player name when appearing
  • MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles.
  • MP – FoV no longer causes the UAV station to rotate
  • MP – Fix to correctly display the unlock progression at the end of round
  • MP – Chat functionality will no longer freeze after writing a partial message at the end of round
  • MP – One account can no longer connect to the same server multiple times
  • MP – Squad Death Match is correctly named during loading
  • MP – Server browser no longer gets a bad FPS when filtering Conquest
  • MP – Server info banners correctly clear between displays
  • MP – Setting display settings which the system hardware can not handle no longer makes the game unusable
  • MP – Correct camera collision for vehicles' heavy machine gun
  • MP – Game no longer crashes if the player sends a message in the loading screen
  • MP – Trying to join a full server no longer causes the game to hang on Please Wait message
  • MP – Most server filter options are remembered it doesn't remember the setting in dropdowns
  • MP – Kit/gadget loadout saved between sessions
  • MP – Window on static guns is now transparent on DirectX 9 systems
  • SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning)
  • SP – Fixed a crash after the “Upriver” mission end cinematic
  • SP – Supply crate at “Resupply at Flynn’s crate” objective now supplies weapon ammo
  • SP – Hang fix when reaching the objective “Destroy Enemy Zu23”
  • SP – Fixed hang after “Storm Cockpit” objective
  • SP – Changed melee attack raycast to be detailed
  • SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish
  • SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian
  • SP – Updating to R7 will invalidate your single player save game. If you
    update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer.
  • Punkbuster is required ON for ranked servers
  • Ranked servers cannot be started with a password
  • Autobalance message goes to text-chat instead of in the middle of the screen

Tevens is er een weapon balance uitgevoerd server side met de R10 release: (deze komen naar ps3 en 360 echter zijn momenteel enkelt voor de pc)

  • Increased the base range of all Automatic and Semiautomatic weapons for more consistent close range combat.
  • Slightly increased the damage of Semiautomatic rifles over long range for more consistent damage output.

  • Increased the zoomed burst accuracy of LMGs and decreased LMG accuracy when moving to reduce LMG run and gun.
  • Decreased the base damage of the M60 and XM8 LMGs to bring them in line with the other LMG damage values.
  • Decreased the damage of the PKM over long range to balance it with other LMGs.
  • Increased the base damage of the Type88 LMG to balance it with other LMGs.

  • Slightly reduced the base damage of the M16 and G3 to balance the increased range.
  • Slightly increased the damage of the AEK971, F2000, AN94, and AUG over long range to balance them with other Assault Rifles.

  • Reduced the lethal blast range of the 40mm grenade and M2CG to highlight their role as a secondary weapon against infantry.
  • Slightly Reduced the max range of the 40mm shotgun to balance it with other shotguns.
  • Slightly increased the base damage of shotgun rounds and reduced their range to clarify ideal shotgun combat distance.

  • Reduced the base damage of the PP2000 to balance the increased range.
  • Increased the damage of the 9A91 over long range to balance its lower magazine size.

  • Increased the damage and range of the M9, M93 pistols to make them more desirable as a secondary weapon.
  • Increased the range of the MP443 pistol to make it more desirable as a secondary weapon.
  • Increased the damage of the MP412 over long range to balance its low rate of fire.
  • Slightly reduced the rate of fire of the M1911 pistol to balance it with other pistols.

  • Increased the repair and overheat speeds of the Power Tool. Now overheats sooner but repairs the same amount before overheating.
  • Increased the maximum number of Motion Sensors that can be carried from 2 to 3 and increased the speed which new sensors are acquired from ammo boxes.
  • Significantly increased the speed of the Tracer Dart projectile to make it more effective against airborne targets.
  • Increased the reload time of the Mortar Strike and reduced the damage it does to heavily armored vehicles.
  • Decreased the range of Bolt Action Sniper and Pump Shotgun Slug rounds when using Magnum Ammo for better Kit Balance, especially in Hardcore.
  • Slightly increased the Health of soldiers in Hardcore for better Kit Balance.

  • Increased the benefit from the Medkit Heal+ specialization to make it more desirable as a Specialization.
  • Decreased the benefit from Vehicle Reload Speed to balance it against other Vehicle Specializations.
  • Slightly decreased the benefit from accuracy specializations to balance the changes to range and accuracy tweaks.


  • Fixed a bug where the BMD3 would take extra damage to the front armor.
  • Reduced the explosive damage from Attack Helicopter cannons.
  • Increased the damage of AA guns against all targets. The AA gun should be much more effective against infantry on Port Valdez.

Tevens hebben ze een betaalde DLC uitgegeven, momenteel enkelt voor 360. PC en ps3 volgen nog:

There are 4 kits, one for each class, specific unique uniforms and camouflaged weapons gives you a visual edge. I mean what good is a camouflaged soldier if the gun sticks out like a sore thumb?


Recruited strictly from other high-level Special Operations units such as Delta Force and Spetsnaz, the Special Activities groups – SPECACT - are the elite of the elite, used mainly for covert operations and other high-risk missions in areas where conventional troops cannot be used.

With the 4 kit specific unique uniforms and the camouflaged SPECACT personal M16A2, UMP-45, MG3 and M95 SNIPER you have a visual edge on the Battlefield, showing that you’re a force to be reckoned with. The pack also includes 12 new awards and 4 Achievements.



UPDATE: Players obtaining the kit upgrades through the Dr Pepper promotion will not currently be able to obtain the 4 achievements. We are working to update this and any progress you make towards the achievements will be counted when the fix is available in North America. Thanks for your understanding and patience.



In North America the kit upgrades are only available on Xbox 360 using the Dr Pepper codes printed on special promotional cans.



In Europe and the UK you can get hold of the kit upgrades for:



Xbox Live Marketplace
160 MS points per kit upgrade
440 MS points for bundle pack (all kits)



The kit upgrades will also be coming to PS3 and PC a little later on, we’ll post the exact release dates here as soon as we can.

BRON
 
Ik ben blij met de update!
Het lijkt allemaal net iets vloeiender te draaien en ik had hiervoor last van "flikkerende voorwerpen, zoals water".
Hier ook geen last meer van :)
 

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